As Lead Narrative Designer on The Adamant, I was responsible for creating the story treatment, character bible and the game world. Additionally, I wrote a large portion of the game's story dialogue. In The Adamant, the player takes control of a physicist who's part of a four-men NASA expedition to Jupiter. Throughout the game, these four characters can be heard conversing about their discoveries and worries, as the physicist is remotely controlling an alien android within an unknown world.
Two short examples of the game's dialogue I was responsible for can be found below.