This level design was created for a school assignment, where students had to create a level for the original Banjo Kazooie game that adheres to all the core principles used throughout the original levels, inlcuding:
Spacial patterns
Amount of enemies
Amount of collectables and interactable objects
In the video below, I explain the design of the level and how it incorporates the core Banjo Kazooie gameplay and feeling. The design mock-up was created using Google Sketchup Make.